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Lets Not How it Works Excellent game to train narrative skills, but a bit controversial. Play in pairs: start with a location (e.g. a beach). One player give the suggestions (e.g. let's find a talking crab). The other player either accepts the offer, and both play accordingly, or refuses the offer. When an offer is refused the first player needs to make a better offer. Notes This is a bit controversial in the sense that players may object to refusing offers; after all, we teach players to accept offers. Explain that the goal of this exercise is twofold:
See Ding and Yes Lets - or Rather Not for similar exercises. |
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If you don't know where you are going, any road will take you there --- George Harrisson |
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