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Party Games Collection
#1 (220 children's party games)
31. FIND THE PLACE.
( Active.)
The chairs are put in a line with their seats facing opposite
sides. The leader of the game takes a long stick and walks round
all the players, who are sitting on the chairs. Then he strikes
the floor with the stick near one of the players. This player
stands up and follows the leader. So the leader walks round the
chairs, strikes with the stick near the players and very soon
he is followed by the whole suite of the players. The leader makes
different movements and all the rest repeat them. Suddenly the
leader strikes with the stick twice. This is a signal for the
players to take their places as soon as possible. (It is not easy
at all now, as the chairs stand with their seats facing different
sides.) The leader tries to take one of the places himself. The
player who doesn't manage to take a seat becomes the leader.
32. DISCOVERER.
( Active.)
At first the players are asked to "discover" a new planet,
i.e. to blow up the balloon as soon as possible, and then "to
inhabit" this planet with the inhabitants, i.e. to draw on
balloon with the felt-tip-pen as many little men as possible.
The player who has the greatest number of men on the balloon -
is the winner.
33. HEAD, HAND AND FEET. (
Active.)
This game is a kind of little race. You must pass the distance
of 10-20 meters long with the book on your head, having a glass
full of water in your left hand and a broom in the right. At the
same time you must roll a ball with your feet. The fastest is
the winner.
34. LONG ARM. (
Active.)
There are 3 empty 0,33 L cans on the floor. 3 players stand by
them. Then the leader asks them to take as long step as possible.
After that the players are asked to take their cans on the spot,
without touching the floor with the hands and knees.
35. POOR PIGGY.
( Active.)
Tie up the corners of the pillow with the string. Draw a snout
and eyes on it. Tie a ribbon round the "neck". Get into
a circle and start the piggy going around from player to player.
As the music plays the piggy is passed around the circle. As the
music stops, the player who was the last in passing the piggy
says "oink-oink" and gets a prize from a bowl, standing
in the center of the circle.
36. BUILDER. (
Active.)
In 1 minute time you are to build the highest possible tower,
using 0,33 L cans. After the leader's signal the construction
is stopped. If the tower goes to ruin and you have some more time,
just begin from the very beginning. The number of points got by
the players depends on the number of cans in the tower.
37. NEWTON'S LAW. (
Active.)
Under the ceiling there hang some apples on the strings. The players
are given the scissors. The players divide into pairs. The first
player in each pair cuts off the apple, the second player tries
to catch it into the hat ( the hats are given to them beforehand).
The difficulty is that it is prohibited to take the hat off the
floor. The pair which manages to gather the greatest number of
apples wins the game.
38. JUMPERS. (
Active.)
The players must make as many jumps with the skipping-rope as
possible having the flippers on their feet.
39. BAD PAINTERS.
( Quiet.)
The players must draw any picture with the brush, having the boxing-gloves
on their hands.
40. HOW MANY CANDIES? (
Quiet.)
Under the ceiling there hangs a little transparent sac with candies.
(Each candy is wrapped.) On the wall there is a poster, proposing
the players to guess the number of candies in the sac. They write
the proposed number of candies on the sheets of paper and put
them into a little box, standing not far off the poster. (Sheets
of paper and pencils are on the table near the poster.) At the
end of the party the so-called "account committee",
made of the participants of the party, calculates the number of
candies in the sac and then "unseal" the box with the
answers. The player who guessed the number or gave the similar
answer gets a prize - the sac with candies.
Party Games Collection
#1 ( 220 children's party games )
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